Showing posts with label treatment. Show all posts
Showing posts with label treatment. Show all posts

Wednesday, January 02, 2013

Outlines

 
A few weeks ago somebody asked about my outlining process, and since I love taking requests, here goes.

Just like everybody else, I read Syd Field. I started off with index cards. I wrote my scenes out on paper, then transferred them to cards, then put the cards up on the bulletin board. Then I wrote, but never really consulted the cards after I put them up to look all pretty. Once I color coded them to represent the A story and the B story. I'm not sure that helped anything.

I think the cards are really useful for people who like to move their scenes around - they can toy with the linear equation of it all by shifting the placement of the cards. I don't write that way. I'm a big fan of cause and effect, so not much in my scripts is interchangeable. Even the B story usually lines up pretty closely with the A story. After a while I began to realize that I was only doing the cards because Syd Field said to do cards, so I ditched them.

I tried a really specifically formatted outline for a while. A few other writers suggested a format that lists the theme and the character motivations and act breaks and whatnot, so I did that. But it didn't work for me.

I used to play the flute. Got good at it - never great - but I was much better when I didn't have to pay attention to the notes. Put me in a jazz ensemble and I'm a genius. Put me in front of a sheet of music and I sound like an idiot. And that's how I am about specifically formatted stuff. I'm not very good at understanding something with that many rules. When I was in the classroom, every now and then the boss would send us these really specific forms to fill out with objectives and learning goals and shit, and I'd just tear mine up and write a couple of paragraphs about what I was doing in my class.

My point is, following a specific format doesn't work for me. So I ditched the template.

I do believe in outlining. I don't see how people who refuse to outline ever get anything finished. And my lack of patience with specific formats and index cards does not mean I don't enjoy being organized. I love being organized, but I like to get straight to the point.

So after a while I just started telling the story. I think it out in my head over a matter of days (or weeks, or years, depending on the project) and then one day I sit down and type the story into Word. If I'm the only one reading it, I write it in an almost shorthand, sometimes with jokes to myself that I will laugh over when I read them later, because if you can't make yourself laugh, how are you going to make audiences laugh? If I know Manager or Producer will read it, I still make jokes, but I try to be more detailed and specific, and leave less to the imagination.

They're officially treatments, but really they're just abbreviated short stories.

Once that's done I think about it for another day or two, rewrite certain parts, add stuff in, remove characters who aren't working, etc. Then I print it out and go to work. I rarely make huge changes. The treatment is usually the script. I do all the creative fucking-around-with-the-story stuff before I sit down to write the script.

Since I started doing it that way I write faster and easier. The stories that have given me the most trouble are the projects where I just crapped out a vague outline and figured I'd fix shit later. But then later came and I really didn't feel like fixing shit. I just wanted it already fixed.

So now, when I start to write, I always solve my problems in the paragraph stage, knowing it will make the eventual script writing stage pleasant and easy.

Everybody does their planning a different way. There are people who never outline a thing. God bless 'em. There are people who love the index cards, or people who have these incredibly organized outlines, or people who do word clouds on a white board. They're all valid methods. I don't have enough patience for that. I just write the story from beginning to end, and then I go write the story from beginning to end again.

Tuesday, July 31, 2012

Why I love treatments

I've been cranking out pages lately. For one of my super secret projects, I have a really well developed outline which sits next to me as I write. It makes everything easier.

When I started writing screenplays, I would do the index card thing - not sure why, since I never moved the cards around at all. The main reason for using the cards is having the ability to move story pieces around, but I write pretty linearly. Plot Point A causes Plot Point B, so you can't really move things too much in my scripts. Sometimes I'll change where a B story event happens, but that's a little move, not enough to justify index cards. And in the end, I rarely ever even looked at the cards once I started writing.

So a couple of years ago I began to dial back on the cards until I abandoned them completely. Initially I wrote everything out on paper, then transposed it to the cards, then I realized the cards were just an unnecessary extra step. Now I write out a full treatment on paper. The one I'm currently working with is 9 pages long.

I put the treatment next to me, propped up on one of those paper-propper-upper things. And I follow it to the letter. Every time I forget where I was going, all I have to do is look back at the current page, and I'll remember the next step.

I know people always rail against this - I certainly used to as well - as a way to stifle creativity, but to me it's the opposite now. I do most of my creative thinking in the treatment-writing phase. I get to the bottom of the story I'm trying to tell before I have to delve into details and dialogue. It makes the actual writing SO much easier. I don't get overwhelmed with choices as I crank out pages, because I've already made them. The plot is done.

What I do get to play with is dialogue, blocking, and character development. What you can't always know when you're working on a treatment is what the characters' voices will sound like and how they will bounce off each other. Since I don't have to worry about figuring out plot points at this stage, I'm free to let them play with their scenes the way you let a talented actor toy with dialogue.

I guess what I'm trying to say is, write the fuck out of your story before you even begin to write your story. You may be shaking your head thinking there's no way that will work for you, but unless you've ever tried it, you don't know that. I certainly didn't think it worked for me until I had to do it.

That's the other thing. You will have to do it if you ever expect to be employed. You'll have to do it a lot. For no pay. And most likely nobody will ever tell you whether or not they liked it.

So if you don't think you can ever write a detailed treatment first, walk away from screenwriting now. Ain't no way you'll have a career without that ability, not anymore.

My treatment is the reason I was able to crank out 8 pages in an hour this morning. Last writing session I got to 7. I'm so much more productive with a well-constructed treatment. No more wasted days trying to figure out where to go next. I highly recommend it.

Wednesday, March 31, 2010

Treatment: day two


I confess I've never written a treatment before. I've written plenty of synopses, but those are written after the script is finished so all I have to do is tell the story I already wrote. This time I have to do in paragraph form what I normally do while I'm composing the script. Did you know that paragraphs take up less space than screenplay pages? Totally true.

Since what normally takes a page is taking a paragraph, it's difficult to feel like I'm accomplishing anything. It's been a very very long time since I wrote a story in paragraph form and I'm kind of all over the place in figuring out my style. Sometimes I use a colon to introduce dialogue, sometimes standard quotation format, sometimes no quotes at all. I'm hoping that eventually I'll ease into something that fits me.

It's difficult to resist the urge to make every paragraph one sentence long. And I'm starting to see why so many treatments end up so long - it's difficult to leave out most of the dialogue and details when you're used to describing everything that happens on screen. I got one example of a treatment the other day that was 157 pages long. I thought that was nuts, but I can actually see how that can happen. It won't happen to me, but I can see it happening to someone less lazy.

In two days I've inched my way to two pages. At this rate it's going to take me three weeks to write this thing, which is why they pay you so much, I guess. It seems like it should be easy: just write your story in paragraph form, but I'm finding it a much greater challenge than I expected. I like my story and this process is definitely helping me develop it, but it's moving at a very slow pace. I have to keep stopping to think. Thinking sucks. I just want to punch people and get the girl already. Unfortunately the punching people was one paragraph and now I have to spend another paragraph doing boring stuff like character development. My goal for tomorrow is to get to the end of page 3.

Oh wait hold up. I just realized I've been typing in 11 point font. Score. I just got another half a page by switching it to 12. Well I call that a victory for the day.

Tuesday, March 30, 2010

Treatment: day one


I've finally finished the yearbook and I have another few days before I have to finish my final project for my uber boring University of Phoenix class, so today I finally sat down to work on my treatment for THE JOB that I have been hired to do. I haven't gotten a lot of details yet from the producers, but I got enough out of the meeting to get started on a treatment. I have to go back to work in May so I'm not waiting around for stuff.

Normally when I go to work on a spec I think about it for a few weeks, then write up a sort of stream-of-consciousness outline, then make index cards that I proceed to completely ignore as I immerse myself in the script. That has usually worked very well for me in the past. I've tried to write detailed outlines before but I always end up abandoning them as my characters talk to me.

Yeah I can't do that this time. What I put in the treatment needs to be not only organized and easy to follow, it has to be pretty close to what the first draft will look like. I was given an idea and told to run with, so now that I've run with it I have to tell my employers what I've come up with. I love what I've come up with, but it's a really vague idea in my head.

So today I sat with the laptop in my lap and the specially designed playlist going on my ITunes and opened up my copy of Word and typed in the title of the project and then I sat there.

And sat there.

And then I realized I don't even have a name for my lead. I was told to think of a particular actor they had in mind for this - let's just go with Michael Keaton because he deserves more attention than he's been getting these days. This whole time I've been thinking of this guy as Michael Keaton so as soon as I sat down to my blank page the only name I could think of was Michael Keaton. Thinking of a new name took like ten minutes.

Thinking of names is tough because this is a very manly man in a very manly situation, but his name can't be too over the top. But then I realized that I've got this whole super cool literary reference going on in the story that the producer is going to flip for, so I decided to carry it over by naming my character after a character in the classic story I'm nodding at. Not the protagonist of this classical story mind you, because you never want a reference to be too obvious. Does it annoy anyone else that Hiro on Heroes is named Hiro? Come on.

Anyway, so name selected.

After that crisis I gave him a backstory - not too detailed because I'll do that before I write the actual script, but enough to give him an explanation of why he's in the mess and why he is the way he is. But then I realized that my PG-13 backstory was kind of R rated. This PG-13 shit is going to be tough. I left it as it was because we don't know yet how much that's going to be onscreen, and if I have to constantly worry about ratings I'll never get this thing done. So I'm going to write it the natural way, then go back and edit, then let the producers direct my changes if I've gone too far off the rails.

Thinking about this took a few more minutes. Then I had to add another song to my special playlist. Then I checked to see if anybody had written anything cool on Done Deal. Not really.

I wrote up a bit about the setting of my story. I realized I'm not sure what the body of water is around Alaska so I just said "Off the coast of Alaska" rather than look it up. Then I looked up cars I'm interested in buying.

I summed up some of the other major characters who show up in the beginning. They're easy because I like them.

At this point I have five paragraphs written in an hour and a half. Now I think I'll call it a day and put tonight's dinner in the slow cooker.

Hey look, I'm a writer!