Showing posts with label technique. Show all posts
Showing posts with label technique. Show all posts

Monday, October 21, 2013

Mythbusters

In today's Screenwriter Carnival, I'm challenging my cohorts to think of one screenwriting myth they would love to correct.

My pick: Flashbacks.


New writers hear it all the time: Don't use flashbacks.in your screenplay. It's the death knell. NEVER EVER DO IT OR YOU WILL BE DESTROYED.

Balderdash, I say.

As an action writer, I love to start things in medias res, which is a literary term for starting right in the middle of the action. I don't usually do that "Three weeks earlier" thing made popular by Alias, but I do like to skip the boring shit and start with guns ablazin. The downside of that is that at some point I'm going to have to fill in the story I skipped over in order to start here. Flashbacks are excellent in that capacity.

I didn't set out to use flashback in every screenplay, but it has happened. My last three specs have all used them because I had to.

And there's the trick, really. Use them if you have to. Use them if they give us something we can't get from the linear storyline. It takes skill and practice to use them right, and that's why new writers are told not to use them. If you don't know what you're doing, just don't do it.

So how do you use flashbacks correctly? Let's go to my favorite example, In Bruges.

MAJOR SPOILERS FOR IN BRUGES


The film starts off as a comedy. We don't know why Ray is in Bruges, but we know he did something stupid and now he's hiding out until the shit blows over. Ray is hilarious because he's an asshole, an asshole we can kind of relate to, but an asshole nonetheless.

Then, halfway through the film, we flash back to what Ray did. We learn that in the middle of completing a job he was paid to do, he also killed a little boy. And when we come out of that flashback, we're in a different film. Suddenly we realize that all this time, what we thought was funny asshole behavior was really Ray coping with what he did. And from this point on, the story is much more serious. We take his suicidal behavior not as a joke, but as a real possibility. We feel sad for him now, where before we felt humor.

That one flashback added information to our story. It told us something that completely changed our view of this world and our character. It changed the tone and the meaning of everything that had come before. Without that flashback, we'd be missing information.

So if you want to use flashbacks in your story, make them mean something. Make them more than just a cute little expositiony scene with information we could have gotten some other way. Make your flashback count for something. Make it necessary.

But don't go around your elbow to get to your thumb just because some guru somewhere said not to use flashbacks. Flashbacks can be awesome if you use them with care.

Participating blogs:
Red Right Hand

Tuesday, October 08, 2013

Criticism

 
This week's Scribosphere Carnival post topic, brought to us by Red Right Hand:

How we each take criticism, or how we don't, who do we seek out to provide it, and what do we do with it once we have it, how we give it, or, you know...whatever.

When I get notes I have two possible responses. 

Response number 1: If there's a lot of notes and a whole lot of structural stuff to do, I'm like NOOOOOOOOOOOOOOOOOOO FUCK YOUUUUUUUUUUUUUUUU! This is impossible! I quit! I can't do this anymore! I'm never gonna be a writer ever! The world is ending! I want to just lie in bed all day and watch Doctor Who and eat cookies! There is no meaning to anything anymooooooooooooooooooooooooooooooooooooooore!

Pitching this fit is all part of my process. Beefcake is really good at quietly listening to me bitch and moan about the ridiculousness of life, the universe and everything, then go just as quietly back to his video game when I stop mid-sentence and run out of the room because I've figured out how to fix the problem I was bemoaning.

About three hours later you'll find me manic at my computer going "OH MY GOD THIS IS AMAZING!"

I'll probably have a draft two days later. Sometimes I hold onto it for a few days so everybody thinks I took longer. For some reason, when you work quickly, people don't think you've taken your work seriously. But I digress.

Response number 2: I only get a handful of notes with no major structural changes and only a few little adjustments to make. In that case I go right to my computer as soon as I can, put on my rewrite music and go to town.

Most of these notes come from my rep, who is amazing with notes. I often also send a draft to one person I trust, one of a few other screenwriters who are about at the same place in their careers as I am. I don't like multiple reads because of the way I like to leap into action immediately. But I don't use very many readers, and I never give it to someone I don't know. I get asked a lot, and a lot of times really well meaning people will offer to give me a read, but I just keep it to my tight circle because there's really no reason to step outside of it. I work in a very specific way: I get the notes, I make the changes.

After I've screamed and thrown things.

Other Participating blogs:
Shouting into the Wind
Jonathan Hardesty

Friday, September 20, 2013

Female characters are not just pieces of sushi

My fundraising drive is over, and although I still have a few scripts in my queue, I'm almost done giving notes for charity. Thanks to the contributions from so many writers, I was able to raise $2,570 for Angel City Pit Bulls, for which I am extremely grateful. I will do this again next year for sure.

I have given notes on a total of 31 scripts so far for 29 writers, and I think I have five left. If you are one of those five, fear not. I'm behind, but I should finish up next week.

Of those 29 writers, 26 of them were great about receiving their notes, which were from 4-6 pages in paragraph form and a bit blunt. I let everybody know I was going to be harsh because I am NOT a professional script reader and this is for charity, not my livelihood.

Writing really nice, polite notes takes time. It's much easier to just write down all the issues that jump out as I see them, and occasionally comment if something is really working and I want to see more of it. I always found something good to comment on, but I tended to get a little impatient and sarcastic whenever I saw the same problem crop up over and over. I thought people were gonna be all mad about that.

Instead, most writers laughed at my pointing out their consistent issues. Many of them said thank you and that I gave them lots to think about. Some followed up with questions, which I answered as best I could. Two writers enjoyed my notes so much they came back for more, which pleased me greatly.

One felt disappointed. I don't think I gave her exactly what she was looking for, which I regret, but what can you do? Two did not take kindly to my tone and argued the notes almost line by line.

So it was an interesting experience, and I learned a few things. Some of these scripts were quite good. One was so well written that I resorted to pointing out typos just so the writer would get something out of me. Some were terrible. Like, really really terrible. But not a single one was without promise.

There was one thing I noticed over and over that started as a mild annoyance, but was so common that I now consider it a full blown pet peeve:

EMPTY FEMALE CHARACTER INTRODUCTIONS.

 What does that mean, you may ask? Well, I am here to help, so I will demonstrate.

[scrippet]BOB ANDREWS, 42, is an old soul. His facial hair is peppered with white, and he stopped grooming it long ago. His cowboy boots never come off in public, and he only pulls a cigarette out of his mouth when he needs to make a point. Right now, he's making a good one.[/scrippet]

So the above is an example of the kind of description I commonly see for male characters. Vivid, detailed - maybe a bit TOO detailed - but interesting and filled with character.

In the same script, this is the kind of description I would frequently see for the female lead:

[scrippet]VIVIAN JAMES, 22, is stunningly beautiful.[/scrippet]

In other words, the male character gets all kinds of nifty details. The female character gets some version of good looking. Sometimes writers will say "gorgeous" or "pretty" and sometimes they'll even mention her hair color. They very rarely mention anything else about her.

This didn't happen one or two or three times. If I had to guess, out of 31 scripts I think I saw this happen about 20 times. And it wasn't just restricted to male writers; female writers did it too.

I'm not saying you can't describe your female lead as attractive. But look at the description of Bob Andrews again. You're picturing Josh Brolin, aren't you? Now look at Vivian's description. Who do you picture?  Victoria's Secret model? Megan Fox? Mila Kunis? Zoe Saldana? A fairy princess? Your little sister?

She's empty. With Bob up there - I never even mentioned how good he looks. If he's the lead and he fits the description, the casting agent will find you a good looking dude. And Vivian - if she's the female lead, the casting director will find you a good looking woman. So what else do we need to know? Is she all business? Is she a fashion plate? Is she wide-eyed and innocent? Does she have bad posture? Scary muscles? Is she lactating? Wobbling on her high heels? There are so many more interesting things you can do to give us a picture of this girl other than to tell us she looks good.

I know most of these writers did not do this on purpose, but it drives me batty nonetheless.

So I want everyone to go to your current script and check. How often do your female characters get introduced by nothing more than their looks? Remove the words "gorgeous" "pretty" "beautiful" and "stunning" from your intros unless her looks are actually plot relevant. Like, if your lead is a super model or a sex robot, or if she uses her looks to get what she wants, then it's okay. But if not, try to yank out that word. Instead, think of what else you can say about her. How can we picture her in our minds as more than just a pretty face?

Do it, or I will come after you with my angry sarcasm.

Friday, July 12, 2013

Stop trying to be so fancy

Lilly consults on all my notes.
 In order to encourage donations to my Strut Your Mutt campaign, I have offered to do screenplay notes. I don't do notes very often but I get asked a lot, so I figured that was worth something. I was blown away by the response. Originally I was just hoping to raise $300, but when I got a few donations I thought I'd be really ambitious and raise my goal to $800. As of this posting I have raised $1,420 for Angel City Pit Bulls. This will help save homeless dogs in Los Angeles and prevent more pitties from being euthanized in local shelters, something that is very near to my heart.

The offer is posted on Done Deal Pro, but the basics are, if you donate $25 I will read your first 10 pages and give you notes. If you donate $50 I will do the entire script. I will not sugar coat the notes - just read honestly and tell you what I think. I always provide suggestions for ways to approach the problem. So far people tell me the notes have been helpful, which pleases me.

Anyway, on days I haven't been immersed in a rewrite, I've started my morning by opening one of these donation scripts and going to town. There are a few things I've found myself writing over and over that I don't always see listed as common problems with newer writers, so I thought it might be helpful to post a few of them here.

I'll start with one common issue I've been seeing - too much love of words.

I have a saying: "Clarity Over Cleverness" or COC, if you will.

We all love words. As writers, it's sort of our job to be in love with our own voices, and we thrill when we put clever lines together. We're constantly told that we need to have a clear voice and style and a way to stand out in the reader's mind.

And some people take that a little too far.

Look, I'm the last person to tell you not to embrace your own voice. I can't shut mine the fuck up. But you have to remember that your personal style - all that poetic shit you love so much rolling around in your brain - is not as important as being understood.

Here's an example I made up as sort of a combination of the stuff I've been seeing:

Rebecca runs for the door, hoping to escape unscathed. Bullets fly like darts, searching for Rebecca as she steps into the sun. She catches the light against her hands - covered in red, flowing rivulets down her arm.

So, she was shot, right? Was she shot? She was shot, and then she touched the bullet wound, and now she's got blood on her hands? Or was she shot in the hand? Or did she touch someone else and now she has their blood on her hands? Or did she stumble on a pile of melting red crayons? Is she just standing next to a stained glass window? WHAT THE FUCK HAPPENED TO REBECCA?

It's nice that you want to be poetic, but we ain't got that kind of time. This is not a novel, where you can weave beautiful words in and out at your leisure, and it's not a poem, where the words are the point. It's a screenplay, and a screenplay's FIRST job is to tell a story in a way that everyone who reads it understands what they're seeing. Because everyone who reads it is going to then have to go off and do their job to make it happen. If they don't understand what they're reading, they're not going to appreciate your beautiful words.

Tell the story in a way that makes sense. Be poetic if there's room. Use clever words if they come naturally into  play. Talk about Rebecca's flowing blood rivulets after you've explained that she was shot. You can do that poetically too, if you want:

A bullet SLAMS into Rebecca's chest. She grabs the wound with her hands - looks at them. Blood, flowing rivulets down her arms.

Let people be impressed with your story first, words second. Clarity Over Cleverness.

Friday, April 26, 2013

How to write a fight scene

 


Fight scenes. People ask all the time, how does one write them? My advice to them is usually, "Read The Matrix." The Matrix does a phenomenal job of it. Lookit:


[scrippet] INT. SUBWAY STATION Neo whip-draws his gun with the flashpoint speed of lightning as!-- Smith OPENS FIRE. GUN REPORT THUNDERS through the underground, both men BLASTING, moving at impossible speed. For a blinking moment we enter BULLET-TIME. Gun flash tongues curl from Neo's gun, bullets float forward like a plane moving across the sky, cartridges cartwheel into space. An instant later they are nearly on top of each other, rolling up out of a move that is almost a mirrored reflection of the other -- Each jamming their gun tight to the other's head. They freeze in a kind of embrace; Neo sweating, panting, Agent Smith machine-calm. Agent Smith smiles. AGENT SMITH You're empty. Neo pulls the TRIGGER. CLICK. NEO So are you. The smile falls. Agent Smith yanks his TRIGGER. CLICK. Agent Smith's face warps with rage and he attacks, fists flying at furious speed, blows and counters, Neo retreating as -- A knife-hand opens his forearm, and a kick sends him slamming back against a steel column. Stunned, he ducks just under a punch that CRUNCHES into the BEAM, STEEL CHUNKS EXPLODING like shrapnel. Behind him, Neo leaps into the air, delivering a necksnapping reverse round-house. Agent Smith's glasses fly off and he glares at Neo; his eyes ice blue. AGENT SMITH I'm going to enjoy watching you die, Mr. Anderson. Agent Smith attacks with unrelenting fury, fists pounding Neo like jackhammers. [/scrippet]

 So what can we learn? Before we begin, let's get something straight: never ever - never never never ever ever, like ever - write "They fight." Ever.

Ever.

Each fight scene has to have its own identity.
Look at the scene above. This is the first time Neo and Agent Smith will face off against each other without interference. This is the first time we've seen two dudes go at each other, so it's different from every other fight we've seen. The rest of the film was an agent chasing down a free man who was just trying to survive the battle. So already we have something new. That's important. Every fight scene has to offer something new, something we haven't seen already seen even in this very screenplay. A different location, a different goal, a different style of fighting. But if you find yourself writing the same fight in the same spot over and over, your script sucks.

Each fight scene must have its own plot.
Just like every other scene in your script, the fight has to have a beginning, middle and end. Your fighters have to have their own goals. What do they want out of this fight? What are they doing to get it? If one wants something the other one has, he needs to be pushing to get it while the other is pulling away. If one wants to destroy the other for revenge, the other one needs to be defending himself. And as these characters fight for what they want, a story emerges. Look at the above example. Agent Smith starts off calm and cool, thinking this will be just like every fight he's ever had: quick, easy, ending in certain death for his opponent. Neo starts a little nervous, panting, struggling to keep up, but then something happens. He gets one up on Agent Smith. Smith is PISSED. Neo is confident. There's a switch that happens. Agent Smith turns on the rage because he's never had to work so hard, and suddenly he brings the pain.

Which leads me to....

Fight scenes need reversals.
Your hero is winning, then losing, then winning. He gets backed into a corner. How's he going to get out. Oh yay! He's winning! Oh wait, not he's not. Oh no! He's going to lose! Oh yay! He did it! He won! - That's how a great fight scene should feel. Look at the above example. Neo starts out at a disadvantage. Then he gets the upper hand, but his victory is short lived because Agent Smith comes back with a vengeance. But just as you think Neo is toast, he flips the script. A fight scene where the good guy is always winning is a really boring fight scene. We need to worry in order to get any real joy out of it. So a fight should be equal parts badass moves and worrisome moments. There should always be a moment where we're cheering the victory and a moment where we're genuinely wondering if we're about to watch our hero die.

And one more thing....

Learn the terminology.
Fights have a language. You don't necessarily have to know what a triangle choke looks like, but if you want to write fight scenes you should at least know the difference between Jujitsu and Judo and Muay Thai and Krav Mga. Know which style you want to see, because that's what sets the tone for your fight. Different styles create different types of fights, and you can use them to create variety in your script. A Muay Thai fight is prettier. A Jujitsu fight is going to involve a lot of wrestling on the ground. Krav Mga is great when you have multiple opponents. Sometimes you may just want a really ugly brawl. Say so in your prose. Know what you want this to look like depending on the plot of the fight.

You don't have to detail every single punch, but you do need to know what the point of the fight is. You should know the plot and the tone, just like any other scene in your script. Now go kick some vicarious ass!

Thursday, April 04, 2013

This thing I'm doing to stay focused

On my last script, I added a new thing to keep me on track. I always print out my outline and set it next to my desk on one of those paper holder thingees, but this time I tried something else and I liked it, so I thought I'd share it.

I typed up brief character bios with every character's motivation clearly stated. I printed the bios out, then taped them to the shelf above my computer, so as I wrote I could look up at every moment and remember why each person was there. It seems so simple, but it helped me out a lot. I'd been having trouble in the development stage of this script in figuring out exactly what my arcs were, but being able to see it clearly articulated exactly what everybody wanted - that helped me stay on target during the writing phase.

My story was about soldiers in combat situations, so I was reading this book about Blackwater as part of my research, and I came upon a story about a battle on a rooftop in Iraq. One of the soldiers said that after the battle they felt "Terrified but victorious," which is just a fantastic way to describe all the emotions a soldier must be feeling after a tense combat situation. I wrote that in big permanent marker at the bottom of my bio sheet: TERRIFIED BUT VICTORIOUS. So every time I had a fight scene, I remembered: terrified but victorious. It was right there on the sheet above my head.

As I wrote, I found myself not going back to my outline so much since I remembered my plot well, but instead, going back to that bio page over and over. I kept looking at it to remind me about what's going on in everybody's head.

So as I began to embark on my new script this morning, I printed out my outline and put it on my little paper holder thingee, and then I typed up my character bios and taped them to the shelf above my head. It's my new thing. I highly recommend it.

Wednesday, March 20, 2013

In defense of Logan Echolls

This post is chock full of spoilers for Veronica Mars, so if you haven't seen the show, know that it is a mystery show, and that I am about to ruin a few major things for you. And go watch the show because it was awesome.

As you know by now, Veronica Mars creator Rob Thomas has started a Kickstarter campaign to fund a Veronica Mars movie. I am not here to talk about the morality of that issue. I donated because I want to see a movie. That's as complicated as it gets for me. I'll let everybody else sort out whether or not the world is going to end now.

But - and I imagine many others did the same - when I saw that video of the actors together again, I went back to my DVDs and rewatched the first two seasons.

I loved that show when it was on the air. I hung onto every clue to figure out who killed Lily Kane. I rewound and rewatched that first kiss with Logan a hundred times and swooned. When Veronica opened the door at the last frame of season 1 and we didn't see who was at the door, I was so mad. I spent all summer hoping against hope that it was Logan. Of course, in all that thinking, I failed to ponder the fact that everyone would now know that Logan's dad killed his girlfriend, so he probably wasn't feeling too lovey-dovey at this point.

Logan has many haters, although all the ones I have thus encountered are male. I've yet to find a female fan of the show who doesn't think he's dreamy. I'm sure they exist, I just haven't encountered them.

Logan is a type of character we often see in television - The Reformed Bad Boy. Angel and Spike are both reformed bad boys. The only difference with those two is that Angel had already reformed by the time we met him. The reformed bad boy starts off as a complete asshole, and through getting to know him and the love of a good badass chick who sees through his bullshit and is completely amazing, he changes into a sexy protective lover who learns to be a better man.

He's not a fantasy. Guys like this do exist. The thing is, not every girl can be the one to reform the guy, even though most girls want to be.

So let's go back to Logan and see how we develop the reformed bad boy.

Logan was a spoiled rich boy who blamed Veronica and her dad for the way Lily's death was handled. He took it out on our girl every day at school, bullying her and being generally unpleasant all the time. But just as we decided he was as shitty as he could get, we discovered that his father, adored by millions as a hot successful movie star, beat him. So now we know there's a reason he lashes out at someone like Veronica. He's deflecting his own pain.

Don't forget that on top of this, the love of his life cheated on him throughout their relationship and then wound up murdered. That'll affect you one way or the other.

Then his mom kills herself. So now he's lost his girlfriend and his mother, and all he has is a father who plays her death for sympathy and a sister who doesn't really give a shit about anyone but herself.

So now we sympathize with Logan. Or at least, we should. Assholes are rarely just assholes. Most of the time, something makes them that way, and Logan has plenty of reasons. It would be a bit of a miracle if he didn't turn out damaged in some way. Some people turn to drugs. Some people turn to sarcasm and bum fights.

Then, of course, Logan finds out who killed his girlfriend. Then he's arrested for a murder he didn't commit - again - on the same night. Then he spends the summer getting shot at. It's understandable that a guy like Logan doesn't know how to direct his angst. He's had a shitty year.

Veronica is the kind of chick who could spar with Logan. She gets him, and her wit is just as quick, but she also helps him even though he's been horrible to her. And when Logan sees that, it changes him ever so slightly. Veronica is the kind of girl who could change a man.  He now has a reason to be violent - he must protect Veronica because he loves her. And although he respects her moxie, he also knows that she does indeed need protecting from all the bad guys she pisses off. A girl like Veronica is crack to a guy like him.

Not every girl can do it. In season 2, Logan dates a girl named Hannah. Hannah is very sweet and a complete sucker. She falls for Logan's act hook line and sinker. Even after he admits he was using her to get to her dad, she still wants to sleep with him just because he gives her THAT LOOK. Her dad - asshole that he may have been - did the right thing in getting her the hell away from Logan.

Unless you are a little bit asshole yourself, you'll never be able to keep up with that guy enough to fix him. Don't even try it, Hannah.

Logan used Hannah to get to her dad. Veronica used Officer Leo several times to get access to police information. Veronica really liked Leo. Logan really liked Hannah. But make no mistake - they were both doing the same thing. The only difference is, one is our perky blond heroine. One is our spoiled little rich boy.

I'm always going to have a soft spot for the Reformed Bad Boy. On the Firefly cast, I always found Jayne the hottest, so I went out and I found Jayne and I married him. There's a reason I call my husband The Beefcake.

The reason girls love that Reformed Bad Boy is pretty simple. If he's willing to hurt people, but he'll never hurt you - that's the best kind of guy to have around. Imagine an apocalyptic scenario, where it's every person for him or herself, and you may have to mug some jerk and take his canned food to survive. Is the nice guy gonna do that? No. Probably not. While he's pondering the ethical dilemma, the Reformed Bay Boy is hitting him in the head with a crowbar and handing the supplies to his own girlfriend.

Monday, March 04, 2013

The Unlikable Protagonist

Recently, I was working on a thing with a protagonist who's kind of an asshole. It's a story about a man who becomes a better person by the time it ends, so I had to start him off with a real chip on his shoulder. Someone fucks him over in the first scene, and he takes it out on the rest of the world.

The problem, as you might imagine, is that when you have an unlikeable protagonist, sometimes people don't actually like them. And when people don't like them, they don't root for them. And that's what happened. No matter how sympathetic I made my guy while he was being fucked over, it didn't make anyone feel sorry for him enough to hope he got what he wanted. I kept going back and making him more and more pathetic in that scene, and I kept getting the same note.

And then I saw The Americans. Have you seen this show? SEE THIS SHOW. I am now obsessed with it, and with Matthew Rhys, who plays Phillip and is a goddamn acting genius. I want to cast him and his curls in everything ever now.

So The Americans is a show about Russian spies living in the United States in the '80s. Unless you are a young thing, you were brought up to think of Russians as the enemy, and here they are, during our youth, being all enemy like on our soil. We should hate them but we don't. Instead, we root for them. Why?

SPOILERS FOR THE AMERICANS PILOT EPISODE

In the pilot, we got introduced to Phillip as a bit of a coward. His wife is the one with whom we sympathize, which is understandable since she's the one we recognize. She's Keri Russel. We know her. We don't know this other guy.

Phillip cares more about his friend than the mission. Then, when they end up stuck with this Russian asshole in their garage, he cares more about saving their own asses than the mission. He really does not care about the mission nearly as much as she does. We're starting to question this guy's backbone.

Until he finds out that his wife was raped long ago by the guy in their garage. Without a second of hesitation, Phillip kills him. In that moment, we learned that there is one thing Phillip cares about more than his own safety, more than the mission, more than anything else - his wife.

And I immediately developed a theory. If you want to make your unlikable protagonist likable, you have to do two things: have him hurt a worse person, and have someone love him.

The minute Phillip kills the rapist, he attacked someone we wanted to see die. So we support him for that. But that alone is not enough, because it's easy for an asshole to beat somebody up. We need to see him fondly through someone else's eyes. When Phillip kills the rapist, his wife falls in love with him right there. We see it on her face. She had no idea that he cared about her that much, and now she knows what he's willing to do for her. We love him not just because he'll get the bad guy, but because she loves him. Since that moment, I now completely trust him, love him, and kind of want to marry him.

I thought about it from the perspective of my very favorite ant-hero. In Pitch Black, not only does Riddick fight Johns and scary aliens, but there's a kid who thinks he's the bee's knees. We see him not only as a protector, but as a role model of sorts for a young girl who wants to be tougher. and he's nice to her too even when he's intimidating everyone else.

So I went back to my script and applied it. Not long after my protag gets fucked over, he runs into a group of people and is a jerk to them. I added a female character who is picked on by the others. So now by guy is a jerk to them, and thus maintaining his anti-hero status, but has a moment of sympathy for the woman. He beats up one of the guys who's meanest to her. I think that was the piece I needed to make my guy work. He's still a dick, but we get to see a tiny glimpse of sympathy to win us over.

My point is, I learned everything I needed to know about writing from watching The Americans. I was nothing but a hack before.

Sunday, February 24, 2013

Be an expert

I was talking to an aspiring screenwriter the other day who is, quite frankly, a hack. I was polite and agreeable as could be because it was a brief moment at a party, but the whole time she was talking, I just kept thinking "Wow, you represent the worst kind of writer."

She was proud of herself because when she couldn't figure out how to tackle Act 2, she just thought of a movie that had a great sex scene in the middle and copied it. She was really proud that nobody else noticed her theft. Seriously, she said this to me like it was a great accomplishment.

I know this happens a lot. You don't know how to proceed with your script, so you think "What did other movies do?" and if they did them, then it's okay for you to do them. That way, you don't have to work as hard to figure out how to solve your story problems.

Well, kids, I have the solution to all your hacky moments right here - RESEARCH.

When you look stuff up, you learn neat things. Things that will help you as you write.

Writing a story about CIA agents? Read a fucking book by one. There are actually quite a few out there. Want to know what an archaeologist does? Don't just watch Indiana Jones movies. Talk to a fucking archaeologist. Professors have office hours during which they'd rather do anything other than grade papers. Telling a young screenwriter what they do for a living sounds awesome to most of them. You can buy all the technical expertise you want for a price of a cup of coffee.

There's also a website or two where experts on just about any topic you want will answer you. This is a good one:  All Experts.

I'm lucky because I chose a mate wisely. My husband, aka The Beefcake, is law enforcement, and a lot of his buddies are in different branches. Chances are, no matter what branch of law enforcement I want to write about, he knows someone who has worked there. He also knows fighting techniques, general tactics and weapons. Any time he's home, you can hear me holler for him, or, if he's playing Halo Reach, running down the hall to interrupt his vital game time to demand a strategy on how a trained military professional would clear a two-story house.

He is also capable of beating people up and lifting heavy things. It's pretty sweet.

Anyhow, my overall point is, when you know your topic, it gets a lot easier to figure out what your characters would do in certain situations. And when you know that, not only can you properly advance the plot, but you can make your scenes more interesting as well. You can find little anecdotes to squeeze in there, or neat personality quirks you can give your people to make them more individual.

You don't have to copy what's on film if you know how real people act.

So don't be a hack. Go look some stuff up.

Sunday, January 13, 2013

Writer's Block, or the nonexistence thereof


On Twitter yesterday I was lamenting that I had no ideas for this blog, when @aljohnson310 suggested I talk about writer's block.

The thing is, I don't believe in the stuff. Never have. I know some people swear it's real, and I believe it's real for them, but I've never experienced it. I've been stuck for a while, days even, but never blocked.

This last script I wrote was a big challenge, full of sticky places. I stopped working on it during the summer and wrote a whole other script before going back to it, determined to finish. I finished, but Manager has called for a major rewrite, so I was stuck again for a few days while I whined, and then another few days while I tried to figure out what to do now.

But stuck is not blocked.

A lot of this, to me, is about faith. When someone gives me a note that sounds impossible I start to get really upset - panicky, even. And then after I let the fear in for ten whole seconds (Thanks, Dr. Jack!) I remember that I can do anything. I have rarely met a script problem I couldn't figure out how to fix, and I will fix this too. Then I get to work figuring out how to fix it.

So the cure to writer's block is to have an ego the size of Montana.

It starts with knowing I can fix it. I don't know how, but I know I can.  And once I know I can, I just think a lot until I do.

I think in bed as I fall asleep. I think in the shower - Beefcake laughs at me because he can hear me talking in the shower sometimes as I practice lines of dialogue out loud - I think on the elliptical, which mercifully makes time pass faster. I think while I'm walking dogs. I think while I'm cooking dinner. I think while I'm thinking.

The hardest part for me is trying to turn my brain around. At some point, I created a vision of what a scene's supposed to look like, and once it's there, it's tough to shake. But I start thinking of all the ways the theme can be played out more. How can I make the characters experience more conflict? What if the protagonist is a different person? What if the villain is a different person? What if their relationships are different? What if I change locations? What if someone starts shooting? What if, what if....

It becomes obvious which ideas are bad ones, but then suddenly you'll think of something and the light bulb will go off and wham! You're off to the races.

But the key, I think, is not to force it. Have fun with it. Remember when you were a kid and you used to run around the house with a finger gun, pretending to be an FBI agent and shooting your sister who was listening to criminal amounts of depressing music? It's like that. You didn't worry about whether your FBI backstory made any sense, or that overindulgence of The Cure isn't actually a crime - you just made shit up. When you get stuck, you have to be able to make shit up again with wild abandon, and then reign it in later after you've thrown out every idea you can think of until something sticks.

Or at least, that's how it works for me. My cure for writer's block: I know I can solve the problem, I think and think and think, and I open my mind to new possibilities.

I got 99 problems, but writer's block ain't one.

Wednesday, January 02, 2013

Outlines

 
A few weeks ago somebody asked about my outlining process, and since I love taking requests, here goes.

Just like everybody else, I read Syd Field. I started off with index cards. I wrote my scenes out on paper, then transferred them to cards, then put the cards up on the bulletin board. Then I wrote, but never really consulted the cards after I put them up to look all pretty. Once I color coded them to represent the A story and the B story. I'm not sure that helped anything.

I think the cards are really useful for people who like to move their scenes around - they can toy with the linear equation of it all by shifting the placement of the cards. I don't write that way. I'm a big fan of cause and effect, so not much in my scripts is interchangeable. Even the B story usually lines up pretty closely with the A story. After a while I began to realize that I was only doing the cards because Syd Field said to do cards, so I ditched them.

I tried a really specifically formatted outline for a while. A few other writers suggested a format that lists the theme and the character motivations and act breaks and whatnot, so I did that. But it didn't work for me.

I used to play the flute. Got good at it - never great - but I was much better when I didn't have to pay attention to the notes. Put me in a jazz ensemble and I'm a genius. Put me in front of a sheet of music and I sound like an idiot. And that's how I am about specifically formatted stuff. I'm not very good at understanding something with that many rules. When I was in the classroom, every now and then the boss would send us these really specific forms to fill out with objectives and learning goals and shit, and I'd just tear mine up and write a couple of paragraphs about what I was doing in my class.

My point is, following a specific format doesn't work for me. So I ditched the template.

I do believe in outlining. I don't see how people who refuse to outline ever get anything finished. And my lack of patience with specific formats and index cards does not mean I don't enjoy being organized. I love being organized, but I like to get straight to the point.

So after a while I just started telling the story. I think it out in my head over a matter of days (or weeks, or years, depending on the project) and then one day I sit down and type the story into Word. If I'm the only one reading it, I write it in an almost shorthand, sometimes with jokes to myself that I will laugh over when I read them later, because if you can't make yourself laugh, how are you going to make audiences laugh? If I know Manager or Producer will read it, I still make jokes, but I try to be more detailed and specific, and leave less to the imagination.

They're officially treatments, but really they're just abbreviated short stories.

Once that's done I think about it for another day or two, rewrite certain parts, add stuff in, remove characters who aren't working, etc. Then I print it out and go to work. I rarely make huge changes. The treatment is usually the script. I do all the creative fucking-around-with-the-story stuff before I sit down to write the script.

Since I started doing it that way I write faster and easier. The stories that have given me the most trouble are the projects where I just crapped out a vague outline and figured I'd fix shit later. But then later came and I really didn't feel like fixing shit. I just wanted it already fixed.

So now, when I start to write, I always solve my problems in the paragraph stage, knowing it will make the eventual script writing stage pleasant and easy.

Everybody does their planning a different way. There are people who never outline a thing. God bless 'em. There are people who love the index cards, or people who have these incredibly organized outlines, or people who do word clouds on a white board. They're all valid methods. I don't have enough patience for that. I just write the story from beginning to end, and then I go write the story from beginning to end again.

Wednesday, December 26, 2012

How I spent my Christmas vacation


You'd think I didn't post in the last week because of the holiday stuff, and there was a lot of that. I baked everything this year, so there was a lot of kitchen time.

But the main reason I didn't post anything for the past week is because I was too busy writing.

There's this book, see, that I love more than any other book. It's a project I want very badly that has gone around and around Hollywood for many years and never gotten the green light because nobody has ever been able to crack the script. Word is, the project is completely dead. They stopped trying.

And no, this has nothing to do with Wonder Woman. And I'm not going to say what the project is for a very good reason.

Anyhow, I just finished a script and sent it to Manager for notes, which I won't get back until after the holiday. In the meantime I have nothing to work on. I had planned to make a Youtube video, but before I started that, I got a wild hair up my ass to write the treatment for this adaptation. I thought, you never know - what if I get the chance to meet with the producers who own the rights to this thing - I should be prepared to throw my pitch at them. So I took two days and cranked out ten pages.

And they were ten very good pages.

Turns out, I've loved the book so long and read it so many times that I didn't really need to think too much about what I'd change and remove and add. Apparently I've already done all that in my head over time. So the pages just flowed onto the page without much filtering from my conscious mind.

Then I sat and looked at my treatment and I thought, well, what the hell, why don't I just plunk down a couple of pages of the opening scene, since that's so clear in my head. What can it hurt?

I sat down in front of the computer to write two pages. An hour and a half later, I had 11 pages.

Then I said, hey, I'm gonna keep going. I wrote more pages the next day. Then I said hey, I'm gonna write it before Hollywood comes back. After New Year's the town starts up again and I'm going to have a rewrite, maybe more meetings, maybe another spec to write, and then there will be no time for this project. But maybe - just maybe - if I finish it and it's good, we can take it to the producers who own the rights. And maybe - just maybe - if they see a finished script that blows them away, they'll bring this project back to life. Dream achieved.

It's not out of the question.

If it doesn't go anywhere, what did I lose? I wrote a project I'd been wanting to write since I learned what screenwriting was, and I spent two weeks doing it. So to me, a no lose situation.

And that's what I've been doing. I wrote 13 pages one day, 19 the next, and I've been going up and up in daily page count until today, when I hit my all-time record of 26 pages. I started this last Thursday and took two days off for Christmas. So that's 5 days of writing and 77 pages. And I'm gonna be honest - they're good pages. I haven't had to skip scenes like I usually do, or put in placeholders and figure out how to solve the problem later.

It helps that I didn't write the story. I don't have to spend any time wondering if the story is fucking stupid, which is always something that stalls me out a bit. I also know this story very well, so well that I wrote the entire treatment from memory.

I hope to get the first draft down by Monday at the latest.

This is just one of those times that comes along very rarely in your writing life, when you know what you have to do and you do the fuck out of it.

I highly recommend it.

Sunday, November 04, 2012

Back to work, Lazybones (Lazybones is me)

I didn't do much writing in the last week. Two weeks ago I finished a Super Secret script I'd been working on (or at least, I hope I did. You never know until it gets kicked back to you by the next level of readers), so I took a week off to do some other stuff.

But you can't put this off too long or you're not really a writer, so today I got back into it.

Before I got sidetracked by Super Secret Spec Project, I was working on a script that's been giving me trouble. It's a bit of Jason Statham type story - lots of rock 'em sock 'em coupled with a love story. Ok so everything I write is an action romantic comedy, but this time it's an ACTION romantic comedy.

Today I could put it off no longer. I got back into it, and started on page one. I'm doing this as part edit, part B story first draft. I haven't been idle with this story, despite not actually doing any writing; I've been thinking. So today I went through and changed things I already wrote to accommodate the adjusted B story I've come up with, and then added in the B story parts.

I worked really hard and trudged through it, and then was like "Ok, I think I'm done for the day."

But then I looked around and realized that it had been 20 minutes, I added one page, and I was on page 7.

Dammit.

Some scripts you fly through on a gentle breeze. Sometimes you have to put on your scowly face and push through with your hip waders on.

Thursday, October 25, 2012

Question #3: Where do I start?

 
Vanessa asks: 

I've just now started seriously thinking about writing a screenplay, but I'm a bit overwhelmed from where to start. I just have notes scribbled here and there. I downloaded some scripts but want to make sure I'm learning everything. Any suggestions?

This is a hell of a question, and of course, one everybody asks when they start out. And there are tons of different directions you can take here, but they'll all get you to the same place - writing a good script.

This is a controversial viewpoint I'm about to spout, but it's one I strongly believe: This first script is for practice. You will very rarely hear about someone selling their first script, but I would ignore the exceptions. Maybe your script will turn out so great you can do something with it, and if it is, you can deal with that when the time comes. But I think you'll do much better if you accept that this first script is just an experiment, a learning experience, not the start to your career, but to your education.

If you just jump in and use this script to play and figure things out, the pressure to be perfect will be off and you'll be able to try things without fear.

At the same time, don't make it harder on yourself. Don't try to write Inception. That's seriously advanced material. Write a story you're comfortable telling. I'd suggest writing something simple with a clear protagonist with a goal and obstacles, but if you feel really jazzed about something outside the conventional storytelling frame and don't want to work on anything else, then go where the passion is. It's tough to force yourself to write something if you're not excited about it, especially the first time.

As for the actual writing? You've read scripts, maybe a few books - although I've never found a screenwriting book that blew my mind enough to recommend it - and poured over the websites. The only thing you can really do is start writing.

Let me backup about the websites. I'm a moderator at the Done Deal Pro forums, so naturally I'm going to suggest that site as a great source of information. There are some crazy, angry idiots over there sometimes, but we do our best to keep them in check. If you can shake them off, you can get some amazing advice from all the pros, on-the-cusp, and even new writers there. You can also post a few pages and get notes from the group.

There's also Wordplayer, Terry Rossio's site (supposedly Ted Elliot's too, but how often do you see Ted posting?) where you can find articles on screenwriting and a forum. I don't love the forum, but some of the articles are really great. I'd read all of them.

John  August's site is really good. He doesn't post as much new material as he used to, but there's some amazing information there from a long time industry pro.

Speaking of John August, he and Craig Mazin do a regular Scriptnotes podcast which is a great resource for updated information about the industry. They frequently answer reader submitted questions.

In the beginning, I also kept a style guide on hand for when I wasn't sure how to format something. David Trottier's Screenwriter's Bible is one people use. I used The Elements of Style for Screenwriters. That way, you don't have to go online and ask every time you don't know how to format a particularly tricky scene. You can just flip open your book and check out the rules. After a while, you won't need the guide anymore because format choices will become intuitive, but in the beginning, it can help get the format questions out of the way so you can focus on the hard stuff like character development.

So read as much as you can, especially scripts, but in the end, you have to start writing. It's the only way you'll start to figure it out. But don't try to sell your first script when you're done; at least wait a while and see how you feel about it after you start your second.

Some may disagree with me on that, but I feel like it's important to have realistic expectations.

Hopefully this helps. Good luck! When you're done, find someone to give you good notes (not me - I no longer read first-timers) and rinse, repeat until you write something you KNOW is good.

Wednesday, October 10, 2012

I answer some questions

I am so glad people asked me questions last week, because I don't always know anymore what's common knowledge and what's a real mystery to a lot of people. Fortunately, most of the questions were ones I can answer. So I'll start today with Paul, who had three questions.

1. Can I just have one good script when I try to get a new manger or agent again? or is it better if I have two scripts? Here's the dilemma, a script takes forever to write so you see your life literally passing by, but there's also the knowledge that if you do have a rep, you would need a followup to keep your career going or else you get in a position where you might have a rep in name, but they aren't doing anything for you.

It is better to have two or three great scripts, of course. Any rep is going to love script after script they can send out and be proud of, but that's not a likely scenario. It's very common for reps to sign writers off only one script because most of the time, that's the first great script you've written. If you have a lot of great scripts under your belt, why didn't you use one of them to rep you before? So yes, you can have just one good script, but make sure you're working on your next. Always be working on the next thing. They will ask you what you're working on - tell them something good.

That said, if it takes forever to write a script and you feel life passing you by, you probably need to rework your methods. Obviously it depends on what you mean by "forever," but it shouldn't take a super long time to write a script. Even if you move at a slow pace and have a day job, it should still be doable to crank out two scripts a year. Ideally you can write three. If you feel like it's taking too long, look at how much time you spend on your pre-writing, and at your writing regimen.


2. What do you recommend to keep the creative juices going and getting things done? Read scripts, go to the theater and watch movies? Some days you feel like you have found the secret youth serum and the next you're wondering how you'll ever cross the Andes Mountains known as Act 2. 


Read scripts, yes. Watch movies, yes. In fact, I always watch a movie that inspires whatever project I'm working on both before and during the writing process. My last script was very Grosse Pointe Blank, so I watched that film, or scenes from that film, over and over to get the feel for what worked and what didn't. Mind you, this isn't stealing. This is examining what someone did right and figuring out how to emulate that skill in one's own material.

But the main way I keep things going quickly - and, recent stumbles aside, this is something I'm normally pretty good at - is to have a really well established routine.

It starts with a solid outline. I used to think strict outlines were for losers. I did the index cards, but my stuff was vague. I got irritated when anyone suggested I try being more specific with my outlines out of fear that it would curb my creativity. But in fact, it has the opposite effect. Once I nail down the story in outline form, it allows me the time and energy to play with dialogue and all those little things that make a good script better.

I also work on a schedule. Not every day is the same because I do have other obligations, but I sit in front of my computer at a certain time to start work. I plan out the next portion of the script I need to tackle. I have everything set up in the most organized way, and I do the same thing each time I sit down, right down to pulling my hair back and putting on chapstick. It's like your pre-bedtime routine; once you start it, those actions signal to your body that it's time to go to bed. This is the same. I do the same things in the same way before I start work, and that signals to my body that it's time to write.

Then there's music. I have a playlist for each type of scene, so whatever mood I need to be in, I switch over to that playlist, and it helps set the stage for the type of scene I need to write.

I'm not saying these are things you must do, but this is what works for me. I find I very rarely have difficulty anymore when I sit in front of the computer and start working. Sometimes I still do, but not very often.


3. How many drafts of a script is ideal or minimum before showing it to someone in the industry?


Depends on you and how you work. I know writers who blast out draft after draft and don't show anything to anyone until they've rewritten the shit out of their script. I've heard of writers, although I've never actually known any, who claim they sent out their first draft and it was a big hit.

For me, I usually do one draft where I'm basically racing through the outline. I skip anything I don't want to deal with, then go back through and fill in the gaps. Then I go through the whole script and clean it up and fix things I don't like. Then I send it to a friend to read. Then I address those notes. Then I send it to Manager for his notes. So I guess I send him the third official draft. How many drafts I do after that depends on my exchanges with him, but so far it hasn't been that many. So all in all, for most of my scripts, I'd say I do about five or six drafts total. Mind you, only one script has been sent wide so far, so we'll see if that changes with time.

But that's not really what you were asking. You were asking how to tell if your script is ready. I'd say if you've gotten notes from writer friends you trust and addressed them, that's the first step. But once you read through your script over and over and it makes you happy, and there is no scene that bugs you, and you genuinely don't think you can make it any better (aside from random tinkering, which will go on forever if you let it) and you're proud as hell of what you've written, that's when it's ready.


I hope those are helpful answers, Paul. If anyone else has answers, feel free to chime in. And questions are ALWAYS welcome. Never be afraid to ask. I'm a teacher, for heaven's sake. I love questions.

I'll get to the next one in a day or three.

Tuesday, July 31, 2012

Why I love treatments

I've been cranking out pages lately. For one of my super secret projects, I have a really well developed outline which sits next to me as I write. It makes everything easier.

When I started writing screenplays, I would do the index card thing - not sure why, since I never moved the cards around at all. The main reason for using the cards is having the ability to move story pieces around, but I write pretty linearly. Plot Point A causes Plot Point B, so you can't really move things too much in my scripts. Sometimes I'll change where a B story event happens, but that's a little move, not enough to justify index cards. And in the end, I rarely ever even looked at the cards once I started writing.

So a couple of years ago I began to dial back on the cards until I abandoned them completely. Initially I wrote everything out on paper, then transposed it to the cards, then I realized the cards were just an unnecessary extra step. Now I write out a full treatment on paper. The one I'm currently working with is 9 pages long.

I put the treatment next to me, propped up on one of those paper-propper-upper things. And I follow it to the letter. Every time I forget where I was going, all I have to do is look back at the current page, and I'll remember the next step.

I know people always rail against this - I certainly used to as well - as a way to stifle creativity, but to me it's the opposite now. I do most of my creative thinking in the treatment-writing phase. I get to the bottom of the story I'm trying to tell before I have to delve into details and dialogue. It makes the actual writing SO much easier. I don't get overwhelmed with choices as I crank out pages, because I've already made them. The plot is done.

What I do get to play with is dialogue, blocking, and character development. What you can't always know when you're working on a treatment is what the characters' voices will sound like and how they will bounce off each other. Since I don't have to worry about figuring out plot points at this stage, I'm free to let them play with their scenes the way you let a talented actor toy with dialogue.

I guess what I'm trying to say is, write the fuck out of your story before you even begin to write your story. You may be shaking your head thinking there's no way that will work for you, but unless you've ever tried it, you don't know that. I certainly didn't think it worked for me until I had to do it.

That's the other thing. You will have to do it if you ever expect to be employed. You'll have to do it a lot. For no pay. And most likely nobody will ever tell you whether or not they liked it.

So if you don't think you can ever write a detailed treatment first, walk away from screenwriting now. Ain't no way you'll have a career without that ability, not anymore.

My treatment is the reason I was able to crank out 8 pages in an hour this morning. Last writing session I got to 7. I'm so much more productive with a well-constructed treatment. No more wasted days trying to figure out where to go next. I highly recommend it.

Monday, July 23, 2012

The daily screenwriting grind

Thank you, everyone, for the great comments wishing me well. We have a great wedding in our yard and everyone seems to have had a good time. Now I am back - no wedding to plan, no papers to grade, just writing and meetings and whatever freelance work I can pick up to pay the bills. I was going to sub, but the further I get from the classroom the more I don't want to go back to a 9-5. So now I'm pursuing other options.

In the meantime, writing is my job. I treat it like a job.

As a teacher, my body adapted to rising early, and the dogs help keep that pattern up. So I usually wake up before 8am every morning.

Then this is my schedule Monday-Friday:

Whenever I wake up: Eat breakfast. Water stuff that needs to be watered in the morning. Get dressed. I find that getting dressed helps me take my work more seriously. I'm more likely to noodle around on the Internet if I'm in pajamas, so I always put on real clothes before plopping down in front of the computer. Plus my office window looks right onto my neighbor's house. She can look out her kitchen window and see me in here. I like to be decent.

9:30 - in front of the computer. I give myself about half an hour to fuck around on Done Deal or Tracking Board or whatever else I need to do other than work.

Around 10am - work on one project. If I'm working on a treatment, I do that. If another script, it's whatever one is not my top priority. I used to have page count goals or time or whatever, but now I generally go until I run out of steam, which depends on what I'm writing. If it's a dialogue-heavy sequence it's a lot harder for me to write than an action sequence, so dialogue days I'll probably write fewer pages than if I'm in a fight scene. If I feel myself fading, I always give myself one more push, so just when I think I'm ready to stop I try to do one more scene, and sometimes that bounces me into another run.

Around noon - I'm hungry by now, and tired of staring at the computer screen. I'll go until I feel like stopping, but usually I get a good two hours of work. So now I stop for lunch. Watch something - a movie, some TV, the news, whatever I feel like.

Around 2pm - Back to work. Now that I'm warmed up, I work on whatever project is my top priority. I do the same thing I did in the morning - go until I run out of steam, but always try to push for that one extra page.

Around 4pm - quit for the day. Then I work out, walk the dogs, cook dinner, take Foxy to agility class, whatever.

Of course, if I have meetings scheduled I nix the first project for the day because I try to schedule my meetings in the morning. That means everything up to 2pm could be taken by meetings, then I follow the schedule for the rest of the day. And sometimes if something important is going on that I have to deal with, the whole schedule upends to accommodate whatever that is.

Sometimes if I REALLY don't feel like writing, I'll write some of the day and spend the rest of it editing Lost Girl videos while feeling a tad guilty that I'm not writing.

But most days I follow this pattern - loosely, but as close to it as possible. It helps keep me productive.

I take weekends off, just like I would in my old job.

And that's how I do, in case anyone ever wondered.

Thursday, July 05, 2012

Just do it well

Screenwriting is not math. There is no magic formula, no perfect template that will guarantee success. You just have to write the best script you can.

If you come to a scene and you're not sure if it's okay to do ______, the answer is, yes. If whatever it is you want to do is the best way - not necessarily the only way, but the BEST way - to tell that part of the story, do it. You don't need to ask permission.

I don't mean you should never get notes or advice. Of course you should ask for help if you're stumped. Just this week I asked a friend of mine for notes on a treatment I put together because I knew parts of it didn't work and I wanted some suggestions on how to fix it.

But if you're thinking gee, I'd like to use voice over here but I've been told never to use voice over - fuck that. Use the damn voice over as long as you can use it well.

That's the key - using it well. Before you decide on your risky decision, make sure it's the best possible decision for the scene. Voice over, for example, tends to be a crutch for new writers who don't know how to let the action do the job. Look at your scene. Does the voice over need to be there, or can you give us that same information in a less talky way?

My rule for voice over is that I only use it for one of two reasons: style, or to tell the audience something they can't see. For example, I have a script where a character is pretending to be someone else, so the only way we know she's pretending is through her voice over. I've never had any complaints about its existence.

As long as it's used well, nobody will care what you do. They just want a good story.

So whatever it is - flashbacks, asides, nonlinear storytelling, nudity, foul language, foreign language, using music - use it if you know you can use it well. Don't be so scared to do it wrong, be scared to do it poorly.

Now go write something.

Friday, June 01, 2012

The Best Note part 2



I didn't set out to write romantic comedies. I don't even really like most romantic comedies. The closest thing to a romantic comedy that I have in my DVD collection is Grosse Pointe Blank. Oh and I guess Shakespeare in Love counts.

But for some reason, when I write my little action movies, I love to explore a romantic comedy style relationship. I have a sort of fascination with a woman who has secrets and a man who loves her anyway.

Writing the female characters is easy for me, obviously, because they are all me. As a Gemini, I can switch back and forth from hero to villain to meek little girl to angry evil bitch pretty easily. What I cannot do is have a penis, so I have to work a lot harder at writing interesting dudes. I can do it, but it requires more of my brain.

And that's where this next note comes in. I'm afraid I can't remember who it came from - someone in an online writers group, I believe - but it was a good one. It's a common sense note, but something I had been ignoring up to that point.

I was working on a script that had my usual dynamic - a girl who's got a secret and a boy who thinks she's the bees knees because he doesn't know he's being lied to - and they are held captive by some bad guys. He's mad at her because he's sure she's hiding something from him, so they just sort of grumble at each other until she gets away from the bad guys.

The note I got was, why don't they work together here? This way we can see them as a team, despite the problems they're having, and really get why they love each other. Plus it makes your male lead cooler. He needs to be cooler.

My male lead was okay, you see, but when you write a relationship you need to really establish why these two people love each other. And that means the boy has to be AWESOME.

Enter the scene of my leads working together. If in this moment, even through their mutual enmity, they can work together to get the bad guys, the audience can see why they like each other, and can get a moment to fall in love with the male lead.

I took the note, and one of the first comments I always get on that script now is how much everybody loves my male lead. That's not the only scene where I made him cool, but it's the most important.

So to sum up, the second-best note I ever received was to make my male lead unmistakably likable by having him work TOGETHER with my female lead to solve a problem.

I've been doing it ever since.

Thursday, May 31, 2012

The Best Note


 I've gotten a lot of great notes in my life as a screenwriter, but I can still remember the best one because I think of it every time I write. I got it from The Unknown Screenwriter. So thank you, Unk. I hope you're okay with me giving you some credit here.

I had this zombie script about a family traveling across post-zombopocalypse America (This was before the current zombie explosion) and there was this scene where my female lead was stuck in a drug store with zombies coming after her.

In my original draft the zombies come at her and she doesn't blink. She grabs a broom and swings it around, taking out zombies left and right until she has a pile of bodies at her feet and runs away.

Unk pointed out that it's far more interesting to watch her fail, to get backed into a corner so bad we had no idea who she'd get out of it. And he was 100% right.

I rewrote the scene so that this time, she has no weapon. She grabs whatever she can use from the store shelves and throws them at the zombies, but they keep coming and coming until she ends up against the freezer section, keeping them at bay with a glass door.

The next person who read the script said that was their favorite scene because they seriously thought she was about to die.

And that's when I realized how to write.

From that point on, in every script, I made sure to have at least one scene where our protagonist is good and truly fucked. They're a badass, sure, but that doesn't mean they're invincible. It's tough to root for someone who will always win no matter what the odds. It's a lot more fun to worry they're not going to make it.

And that's the best note I ever got.